League of Legends Esports is Riot Games’ flagship competitive ecosystem, built around a global network of regional leagues that feed into international tournaments. Teams compete throughout the season in structured splits within their regions, earning qualification to global events that culminate in the League of Legends World Championship, the most prestigious tournament in the ecosystem. This interconnected structure balances regional identity with global competition, creating a year-long journey that rewards consistency, excellence, and competitive integrity.
The VALORANT Champions Tour (VCT) is Riot Games’ official global competitive circuit for VALORANT, designed to showcase the highest level of tactical shooter play. Organized across international leagues—Americas, EMEA, Pacific, and China—teams compete in regional stages and playoffs to qualify for international Masters events and ultimately VALORANT Champions, where the world champion is crowned. The VCT emphasizes season-long performance, blending regional rivalries with elite global competition.
Teamfight Tactics Esports is a global competitive ecosystem focused on individual strategy, adaptability, and long-term consistency. Players compete across regional circuits through ranked ladders and structured events, progressing toward regional finals and the Tactician’s Crown, the highest level of TFT competition. With clear pathways from open competition to the world stage, TFT Esports highlights strategic mastery and rewards sustained performance across evolving sets and formats.